THE USER IN FLUX

Julie Andreyev & Simon Overstall – *glisten) HIVE

*glisten) HIVE is an interactive art installation mapping real-time on-line conversations about animal consciousness into an audio-video interactive installation using computer algorithms that mimic social-insect swarming patterns. *glisten) HIVE was commissioned by CODE Live 2 (Cultural Olympiad’s Digital Edition), Vancouver, Feb 4-21, 2010.
*glisten) HIVE creates generative animated text and sound depicting Twitter contributions from humans about their companion species thoughts and experiences. The project offers textual representations of human empathy reflecting on the subjective experience of animals. The project is intended to raise awareness about animals’ complex states of being so often distanced by a culture that thinks of animals primarily in terms of consumption.
Interactivity occurs in real-time as participants input text submissions to the installation via Twitter, or on-site at a computer terminal, or from their own mobile devices.

Julie Andreyev is an artist whose recent area of practice called “Animal Lover” explores animal consciousness and creativity through interactive installation, interspecies collaboration, and video. Her work has been shown across Canada, in the US, Europe and Japan in galleries and in media arts festivals. Andreyev’s work is supported by The Canada Council for the Arts, The British Columbia Arts Council, Foreign Affairs Canada, and The Social Sciences and Humanities Research Council of Canada. She is Associate Professor at Emily Carr University of Art + Design, Vancouver, Canada. Andreyev is Artistic Director of Interactive Futures, www.interactivefutures.ca.
www.animallover.ca


Simon Lysander Overstall is an artist working in digital arts and new media, in particular audio art and music. He has a BFA in Music Composition from the School for Contemporary Arts at Simon Fraser University, and an Associate in Music (Jazz) Diploma from Malaspina University-College. He has produced sound designs and compositions for dance, theatre, and installations. In addition, he designs software for both performance systems and installations. Currently, he is Research Technician at Intersections Digital Studios at Emily Carr University in Vancouver, Canada.

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